Custom Abilities

We've done some balancing on Exodus, especially to relic weapon skills. You'll like what you see!

Weapon Skills

 * Blade: Metsu
 * Number of hits: 4 (was 1)
 * fTP mod: 1.5 (was 3.0)
 * Attack mod: 0.8 (was 1)
 * Stat mod: 15% STR 65% DEX (was 0% STR and 60% DEX)
 * Added effect: Paralysis 25% (was 10%)
 * Aftermath: 15 Subtle Blow (was 5)


 * Catastrophe
 * Stat mod: 40% STR, 40% INT (was 40% AGI, 40% INT)
 * Final Heaven
 * Attack Mod: 1.2(was 1.0)
 * Crit Chance: Can now Critically Hit
 * Stat Mod: 40% STR, 60% VIT (was 80% VIT)
 * Gate Of Tartarus
 * Stat Mod: 80% INT, 20% CHR (was 60% CHR)
 * Geirskogul
 * Number of hits: 2 (was 1)
 * fTP mod: 2.25 (was 3.0)
 * Crit chance: Can now critically hit
 * Attack mod: 1.2 (was 1)
 * Stat mod: 60% DEX, 20% STR (was 60% AGI)


 * Knights of Round
 * fTP: 4 (was 3.0)
 * Attack mod: 1.1 (was 1)
 * Aftermath: -10% Damage taken (was 10hp/tick Regen)
 * Scourge
 * fTP mod: 3.25 (was 3.0)
 * Stat mod: 40% VIT, 40% STR (was 40% MND, 40% CHR)
 * Aftermath: Increased the aftermath's bonus by 100% (from 5 to 10)
 * Onslaught
 * Number of hits: 3 (was 1)
 * fTP mod: 1.0 (was 2.75)
 * Stat mod: 20% STR, 60% DEX, 20% CHR (was 60% DEX)